In this episode, we’re talking about tips for how to use description to paint a moody picture for your players. We also unwrap the mysteries of mummies in a new Bestiary, catch the New York subway for a review of MRP’s Tales of the Sleepless City, and announce the results of the Atomic Age History contest. Plus, this week’s Campus Crier is chockablock full of big Lovecraftian game news, and Keeper Chad even comes under fire during the recording of the show!
- First, announcing the winner of the Atomic Age History Contest — congratulations Gladius, for the Dyatlov Pass Incident!
Bret Kramer is ramping up his Lovecraft-country newsletter called The Arkham Gazette. Chad has been lucky enough to get a sneak peek, and the content in this thing is pure gold. Weird New England history, great game-related background. The theme of the inaugural issue is Rhode Island, obviously in preparation for the conference in Providence.
- Saturday, June 15th was the 15th anniversary of YSDC. And to celebrate, they’re giving away the PDF of the Masks of Nyarlathotep companion!
- They also had a new Silver Lodge out where Helen MacLean talks about the Archaeologist’s Handbook, and there was a great interview with Sandy Petersen about Cthulhu Wars. If you’re a patron, you can hear him talk about Kickstarter and Call of Cthulhu 7th Ed in their aftershow chat.
- Miskatonic River Press is going to be moving into a state of hibernation while company President Tom Lynch focuses on his degree and teaching career.
- Good Friends of Jackson Elias Podcast, with Paul Fricker, Matthew Sanderson and Scott Dorward. http://blasphemoustomes.com/
Mike Mason has a blog, Angry Zoog
Ian MacLean has created our official Fighting Cephalopod mascot!
This week’s hidden online resource for keepers is:
Keeper Chad Reviews the Tales of the Sleepless City book of New York scenarios from Miskatonic River Press. During the review, Chad mentions the Tenement Museum in New York.
In the Bestiary, we talk about MummiesPanya from BPRD comic. Part 1 Part 2 Part 3 The Real Life Superhero movement. Real Life Super Hero Project Real Life Superheroes.org
Main Topic For the main topic, we talk about tips for describing things in your games for effective horror gaming. (Things like moody landscapes, weird evidence, indescribable monsters and gore.)Skype of Cthulhu One Shot- Power Corrupts Dockside Dogs by Paul Fricker Jason Morningstar’s Bully Pulpit Games
Gracehoper’s soundscapes 5 hour Egypt style soundscape 6 hours of Southern Gothic Horror and rural ravings Listeners to the show already know Gracehoper’s work. The first thirty seconds of the Summoning track on the Shub-Niggurath album is used in our opening theme!
If you’re doing a space game, then here’s some Enterprise engine sound.Campus Forum topic to discuss this episode is here.]]>