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This episode, Keepers Bridgett and Evan discuss ways to make a scenario your own with Holly and Lex of the RPG Reanimators!
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And thank you to our editor BEN for editing this episode.
Main Topic
Welcome everyone to the Main Topic! Tonight we are discussing ways to make a scenario your own! This is a natural continuation of episode 355, where we talked about how to develop your own GM style. So once you know yourself a little better, how can you take that and make changes to the scenarios you run to make them reflect your own way of doing things?
Define: Making it your own: written scenarios? Improv?
Address: Why does it matter?
Perspective: Some things you can adjust to make it your own:
- Plot points, structure, rules
- Areas of focus: action, emotion, mystery, suspense, NPC interactions, level of OOC humor, tactics
- Tone and pacing
- Move it to a setting you love (time, place)
- Lean into certain kinds of horror you like – body horror, weird science, chases, absurdity
Personal “calling card:” a certain NPC or voice; a plot or setting element; a running joke with players (or an audience) who know you;
Presentation: lean into things that reflect how you like to move and speak at the table or online
- What things can you adapt in a scenario to suit your storytelling style?
Clarify: Is this something you can do as a new GM, or do you need to really have a sense of who you are first? Should you feel obligated to change things?
- How do you know if players walk away feeling like this is an experience they can only get with you GMing it?
Homework
Dear listener, tell us – what do you do to make a scenario your own? Join the Discord and on channel: ep-356, give us your best tips and tricks. I feel like this is going to be a hot topic. I just have that feeling. Let’s see if I’m right.