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This episode, Keepers Bridgett & Evan discuss ways to spice up your scenarios with something new!
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Main Topic
New Things You Can Do in a Scenario:
- Scope and Stakes:
- If you usually play world-spanning campaigns where the fate of the Earth is at stake, try limiting yourself to one city, one neighborhood, or even one building, like the airship or submarine scenarios.
- Try playing for small, personal stakes. One person, maybe not even life or death, maybe just their ability to continue living the life they thought they knew.
- Threat/Antagonists
- What to do instead of cults? Instead of a big monster?
- Think antagonist rather than villain
- Or little monsters that do horrible things when they gang up on you (gnomes, puppets, dolls, cloud of vampiric gnats, etc)
- Try a scenario where the threat is unconventional – I’ve done a few where the threat is basically just a spell, that exists, but it draws people in and ruins them
- Pacing
- If you usually do long, leisurely multi-session scenarios, try a tight 1 or 2 hour event that starts fast and doesn’t let up. You can check out No Time to Scream as a place to start.
- Structure and Clue Trail
- Shoutout to Heinrich – start the scenario *after* the bad thing has already happened
- Emphasize or de-emphasize the clue trail
- In a short scenario, try fewer “Acts”
- Try improv – Players can do this too, leave your background blank and fill it in as you go, or roll randomly and make it fit the emerging story
- Tone
- Pulse-pounding vs. cerebral, quiet and sad, loud and shooty, comic, uncomfortable
- Singing! An opera/sung-through-musical
- Setting:
- Try a new time in a familiar place, or a new place in a familiar time
- Give your brain lots of new things to explore
- Try Pulp in any setting
- For Players
- Play a totally different kind of investigator: brainy vs. brawny, different social background, different approach to solving problems
- See what happens if you don’t optimize for the traditional Cthulhu skills; Keepers, are you willing to reward a player who puts points in Climb, Swim, Throw, and Track?