Accelerationism - A Fount of Babble to get Your Villains Monologing

A welcoming and inclusive source for adventure ideas based on real history and mythology.
cferry
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Accelerationism - A Fount of Babble to get Your Villains Monologing

Post by cferry » Tue Nov 19, 2019 2:20 pm

https://www.vox.com/the-highlight/2019/ ... ristchurch

WARNING - The subject matter is depressing and deadly. I may be spreading a toxic meme (in the original sense) here.

The earlier discussion - of the Cybernetic Culture Research Unit (CCRU) being kicked out of the University of Warwick and moving into Aleister Crowley's old house to use “the sacred substance amphetamine ... after perhaps a year of fanatical abuse was, by any reasonable standard, profoundly insane.” seems most useful for GM's looking for a villainous philosophy.

But the idea that the ideal state is a capitalist monarchy described as “gov-corp,” the state-controlled by an authoritarian CEO organizing policy according to the dictates of “rational corporate governance” cross-pollinated with white-nationalism to create a philosophy that (at least in the short-term) anarchistic, nihilistic, and murderous.

So, if you have the type of players who want to know what is driving the faceless neo-Nazi mooks and their drugged-out apocalyptic leaders, you can always throw some language from Accelerationism at them. Don't worry if you don't get the nuance right -- none of it makes any sense anyway.

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