Episode 71 - Horror Gaming in the Modern Day

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Tore
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Re: Episode 71 - Horror Gaming in the Modern Day

Post by Tore » Wed Mar 02, 2016 6:44 pm

Scott Dorward wrote:That table is phenomenal, Tore! I may have to use that next time I run a modern game.
I'd be honored. :D
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Suck on the shitbag of what you created, what we created.
Yig now incoming, Yig now is here.
Yig he makes everything impossibly queer.

Canageek
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Re: Episode 71 - Horror Gaming in the Modern Day

Post by Canageek » Tue Aug 30, 2016 10:00 pm

Hey. Hope no one minds me posting on this late; I'm very behind on my podcast listening.

Back in high school I used to run my Dark*Matter (modern horror) games set in 1999-- the year The Matrix is set in. It made it really easy to justify cell phones not working-- Remember how bad signal was in 1999? It also gives a good visual reference for the setting in terms of what computers and cell phones and such are available. However, it is harder to remember how we all lived without smartphones and wikipedia now than it was in 2005....
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Plays GURPS, Call of Cthulhu and a few other things.

Scott Dorward
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Re: Episode 71 - Horror Gaming in the Modern Day

Post by Scott Dorward » Tue Sep 27, 2016 12:23 pm

Canageek wrote:Remember how bad signal was in 1999?
I'm on 3 Mobile. I don't have to remember. ;)

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