Colonial Lovecraft Country - playtesters needed

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EddyPo
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Colonial Lovecraft Country - playtesters needed

Post by EddyPo » Tue Jul 09, 2013 8:29 pm

Hey everyone.

You may already know this but Sixtystone Press is looking for playtesters for their new upcoming Call of Cthulhu sourcebook: Colonial Lovecraft Country.

I'm considering running this playtest. Is this something any of you would like to be a part of? Playtesters get credit in the final publication as well as a free pdf of it. Let me know because they want to start soon. It sounds like there will be more than one session involved in this playtest (there is a lot to playtest here). My general availability for playtesting will be most weekdays after 8:30 PM central. We'd use Skype, probably recording play, and maybe use the Infrno.net virtual table.

Details of this playtest can be found in the link below.

http://www.yog-sothoth.com/threads/2563 ... rt-shortly
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Re: Colonial Lovecraft Country - playtesters needed

Post by trevlix » Wed Jul 10, 2013 12:38 pm

EddyPo - I'm interested. What dates are you thinking?
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Re: Colonial Lovecraft Country - playtesters needed

Post by EddyPo » Wed Jul 10, 2013 2:26 pm

I haven't picked any dates yet. I wanted to see if there was enough interest first. In general I think we'd start playing in 2 to 3 weeks depending on how soon Sixtystone sends out the playtest material. I'd need a couple weeks alone to read the rules and prepare a scenario. I would poll all the players to pick game days. The best days for me are Tuesday, Wednesday, Friday, and Sunday. But I do have some flexibility. I think we could start as soon as the week of July 28 to August 3. Holy mackerel, this summer is going fast. I'm already into August.
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Re: Colonial Lovecraft Country - playtesters needed

Post by R.J. MacReady » Wed Jul 10, 2013 3:05 pm

Hey EddiePo - I'm definitely interested in playing if there's availability.
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Re: Colonial Lovecraft Country - playtesters needed

Post by EddyPo » Wed Jul 10, 2013 3:14 pm

R.J. MacReady wrote:Hey EddiePo - I'm definitely interested in playing if there's availability.
You're in. Welcome aboard!

So far that's three of us.
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Re: Colonial Lovecraft Country - playtesters needed

Post by trevlix » Wed Jul 10, 2013 3:36 pm

I'm def in too if there's still room. However, I cannot start the week of July 28 to August 3 as I'll be out of town. If that takes me out of the running, let me know.
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Re: Colonial Lovecraft Country - playtesters needed

Post by EddyPo » Wed Jul 10, 2013 3:58 pm

That doesn't take you out. I'm not too concerned when we start. Playtesting period will be a couple of months.
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Re: Colonial Lovecraft Country - playtesters needed

Post by trevlix » Wed Jul 10, 2013 4:02 pm

Groovy. Count me in then! :)
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Re: Colonial Lovecraft Country - playtesters needed

Post by R.J. MacReady » Wed Jul 10, 2013 5:27 pm

That sounds great. I'm mostly available for the next couple of months however I can't participate Thursday July 18th - 21st, and also August 22nd -25th as I'll be in Providence for Necronomicon. Hopefully those dates won't interfere.
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Shannon Mac
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Re: Colonial Lovecraft Country - playtesters needed

Post by Shannon Mac » Thu Jul 11, 2013 8:36 am

Assuming there is still room I'm interested, Ed.

Then again I may want to run this myself with my great love of the Colonial/Revolutionary Period. :x

UPDATE: since you have a lot of people I sent this out to my offline group and they want to do it. We'll be in the second round when it converts to 7E. Thanks for the heads up, Ed.
Last edited by Shannon Mac on Thu Jul 11, 2013 8:45 pm, edited 1 time in total.
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