Page 4 of 4

Re: The MU Podcast IndieGogo Campaign is LIVE!

Posted: Thu Jul 24, 2014 7:41 pm
by caddy1071
And a new avatar is born. ;)

tty!
Cory

:cthulhu2:

Re: The MU Podcast IndieGogo Campaign is LIVE!

Posted: Sun Jul 27, 2014 6:15 pm
by Dr. Gerard
Sweet! Tower of Cthulhu Power!

Re: The MU Podcast IndieGogo Campaign is LIVE!

Posted: Mon Jul 28, 2014 2:58 am
by toddwo
Please save a seat for me at the Alumni Dinner. I'm really looking forward to meeting you all at Gen Con!

Re: The MU Podcast IndieGogo Campaign is LIVE!

Posted: Wed Jul 30, 2014 12:28 am
by caddy1071
Dr. Gerard wrote:Sweet! Tower of Cthulhu Power!
Heh, yup - dig the swag guys -way great job rounding it up. the MUP dice are definitely my go-to d6 for Cthulhu for now on. :p

tty!
Cory

Re: The MU Podcast IndieGogo Campaign is LIVE!

Posted: Sat Aug 02, 2014 4:05 pm
by Dr. Gerard
Awesome. More digital stuff for backers, as promised, is on the way. Onward!

Re: The MU Podcast IndieGogo Campaign is LIVE!

Posted: Sun Nov 23, 2014 1:54 pm
by SamS
Just read through the M.A.P.S. Member Handbook. OMG! This is AWESOME!!!!!
You guy did a great job. I can't wait to spring this on my players next game.

Re: The MU Podcast IndieGogo Campaign is LIVE!

Posted: Sun Nov 23, 2014 3:31 pm
by Dr. Gerard
Thanks, SamS! We're all super proud of the way it turned out. But the real praise belongs to Dan and Scriven for birthing this amazing brain baby.

Re: The MU Podcast IndieGogo Campaign is LIVE!

Posted: Sun Nov 23, 2014 8:32 pm
by Keeper Dan
Thanks Sam!

My own expectations were blown out of the water by what Scriven turned out. His editing and layout took my initial booklet and gave it character I would not be able to achieve alone.
I still intend to do the Keeper's MAPS kit, but I think this is more appropriate as an introduction to the idea.

For anyone who uses it in your games, please let me know how it works out for you!

Re: The MU Podcast IndieGogo Campaign is LIVE!

Posted: Tue Nov 25, 2014 6:17 am
by Scriven
Keeper Dan wrote:Thanks Sam!

My own expectations were blown out of the water by what Scriven turned out. His editing and layout took my initial booklet and gave it character I would not be able to achieve alone.
I still intend to do the Keeper's MAPS kit, but I think this is more appropriate as an introduction to the idea.

For anyone who uses it in your games, please let me know how it works out for you!
Aw, shucks. Dan's deflecting too much of the credit, as usual.