Search found 55 matches

by Zombieneighbours
Mon Nov 04, 2013 5:26 pm
Forum: Open Discussion
Topic: A brain storm on multi-group campaigns
Replies: 14
Views: 14137

Re: A brain storm on multi-group campaigns

Rule one of delta green operational security in the modern age. Don't say anything about the Mythos, on any phone line, anywhere. The cell structure, with an added focus on 1950's trade craft thanks to the cthonic horror that is SigInt means that a delta green game can quiet happily justify not ever...
by Zombieneighbours
Mon Nov 04, 2013 1:41 pm
Forum: Open Discussion
Topic: A brain storm on multi-group campaigns
Replies: 14
Views: 14137

Re: A brain storm on multi-group campaigns

I would suggest a new, custom made campaign. If I was to do it, I would go with a delta green game. One consistant group plays A-Cell, and it is their job to piece together the over arcing mystery, based upon evidence and field reports from field agents in other cells. They also have to, based on in...
by Zombieneighbours
Mon Nov 04, 2013 1:24 pm
Forum: Miskatonic University Podcast
Topic: MU Podcast 042 - Eldritch Inklings
Replies: 19
Views: 21252

Re: MU Podcast 042 - Eldritch Inklings

We have non-euclidean geomatry, but no skill for dealing with it ;)

Personally, I just house rule it in. It comes up often enough in my games that its worth doing so.

I have traditionall had the base be 5%, but I am now thinking that with the arival of the new edition, I might have i be int/5
by Zombieneighbours
Mon Nov 04, 2013 7:07 am
Forum: Miskatonic University Podcast
Topic: MU Podcast 042 - Eldritch Inklings
Replies: 19
Views: 21252

Re: MU Podcast 042 - Eldritch Inklings

One of the most important oversight on the skills list is: Mathematics
by Zombieneighbours
Mon Oct 28, 2013 10:16 pm
Forum: Open Discussion
Topic: Bundle of Tentacles!
Replies: 2
Views: 2682

Re: Bundle of Tentacles!

I already have about half of these :(, and they are the half I would pass up money for right now.
by Zombieneighbours
Sat Oct 12, 2013 9:42 pm
Forum: Open Discussion
Topic: What makes a good senario
Replies: 5
Views: 4987

What makes a good senario

So, what are your favourite scenarios, and why do you like them?

What makes for a good scenario? Is it a well thought out investigation? A creepy premise? Memorable NPCs?

What aspects of the Mythos do you think make for the best scenarios.
by Zombieneighbours
Tue Oct 08, 2013 6:57 am
Forum: Open Discussion
Topic: Scariest Published Scenarios
Replies: 5
Views: 4656

Re: Scariest Published Scenarios

Tatters of the king has its moments ;)
by Zombieneighbours
Sun Oct 06, 2013 7:07 am
Forum: Miskatonic University Podcast
Topic: MU Podcast 037 – Graveyards, Turnpikes, & Lovecraft Country
Replies: 15
Views: 16232

Re: MU Podcast 037 – Graveyards, Turnpikes, & Lovecraft Coun

Just so you guys know. Sentinel Hill has a question up about where you guys want to see the Arkham advertiser focus. http://sentinelhillpress.wordpress.com/ ... e-to-next/
by Zombieneighbours
Fri Jul 26, 2013 10:51 pm
Forum: Product Reviews
Topic: Sadly, but not unexpectedly
Replies: 9
Views: 10109

Re: Sadly, but not unexpectedly

The story made it to the Gawker family today ( on Valley Wag specifically ), as this appears to be a potent example of a pitfall with Kickstarter. However I'd like to think it's an exception to the norm for Kickstarter. While Chevalier may not have started out to defraud anyone, $122,000 is a hell ...
by Zombieneighbours
Thu Jan 10, 2013 1:17 pm
Forum: Open Discussion
Topic: Kickstart: Dagon animation
Replies: 1
Views: 2230

Kickstart: Dagon animation

Hey guys, i know I haven't been around for a while, but I thought you might find this interesting.

http://www.kickstarter.com/projects/138 ... e_location