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Re: Episode 71 - Horror Gaming in the Modern Day

PostPosted: Wed Mar 02, 2016 6:44 pm
by Tore
Scott Dorward wrote:That table is phenomenal, Tore! I may have to use that next time I run a modern game.


I'd be honored. :D

Re: Episode 71 - Horror Gaming in the Modern Day

PostPosted: Tue Aug 30, 2016 10:00 pm
by Canageek
Hey. Hope no one minds me posting on this late; I'm very behind on my podcast listening.

Back in high school I used to run my Dark*Matter (modern horror) games set in 1999-- the year The Matrix is set in. It made it really easy to justify cell phones not working-- Remember how bad signal was in 1999? It also gives a good visual reference for the setting in terms of what computers and cell phones and such are available. However, it is harder to remember how we all lived without smartphones and wikipedia now than it was in 2005....

Re: Episode 71 - Horror Gaming in the Modern Day

PostPosted: Tue Sep 27, 2016 12:23 pm
by Scott Dorward
Canageek wrote:Remember how bad signal was in 1999?

I'm on 3 Mobile. I don't have to remember. ;)